Wild Card
The 108-card color-shedding classic vs West, North, and East
The Deck & The Deal
108 cards in four colors. Per color: one 0, two each of 1–9, and two each of Skip, Reverse, and +2 — plus four Wilds and four Wild +4s that belong to no color. Everyone starts with 7 cards; the rest form the draw pile with one card flipped to start the discard.
Playing
- On your turn, play a card matching the active color or the top card's symbol (number on number, +2 on +2, Skip on Skip…).
- Wilds play on anything and let you name the new color.
- Can't play? Draw one. If the drawn card is playable you may play it immediately — or keep it and pass.
- First player out of cards wins the hand.
Action Cards
| Skip ⦸ | next player loses their turn |
| Reverse ⇄ | play direction flips |
| +2 | next player draws two and is skipped |
| Wild | name the color |
| Wild +4 | name the color; next player draws four and is skipped |
“Last Card!”
Playing down to one card? You must declare "last card!" with the play — forget, and you immediately draw 2 penalty cards. The bots never forget. You will.
Scoring
The hand's winner collects points for every card still stuck in the other three hands:
| Number cards | face value |
| Skip / Reverse / +2 | 20 each |
| Wild / Wild +4 | 50 each |
First to 500 points wins the game. Hands keep dealing (dealer rotates) until someone gets there.